Sunday, June 4, 2017

Preparing for Mech, Beast, and Infantry - Part 1

I'm building out Mech, Beast, and Infantry as a pre-game to Absolution War. It is in late-alpha early-beta and I'm setting it up on Delta Vector forums right now. Both games are 10MM (1:160) scale rules systems. I will need at least two in order to support Mech, Beast, and Infantry. I'll need at least two more to make Absolution War interesting.

The key feature of Mech, Beast, and Infantry is that there aren't that many unit types; the key three are walking battle-mech roboto stuff, infantry with their limited ordnance weapons, and huge cybernetic beasts. I'll probably bring in some drones, vehicles, and artillery later but probably also not. I want the setting to be very limited.

Any how, here's some of my early effort on building my armies. I've been purchasing Mechwarrior Clix figurines and converting them. Those are roughly 10MM. What I'm finding difficulty in locating are light infantry ... most of the models I find are power armor or heavy infantry.

The Infantry. I'm WIP with adding fine-grained sand to their new bases. I'll then cover it with Elmer's glue. These are Mechwarrior Clix units. I've taken some of the original clix and clipped them into two or even three new units after rebasing them. These are 30MM bases except for the solos which are on 25MM bases.

Some of the Beasts. In the background you can also see my Objective markers. I can use these for MEST as well.

Nearly everything here is prepped with the Elmer's glue at the top layer. I'll just need to spray them with black primer paint and then color them. More later ...

This is all that I have at present.I tried to group the units into Squads (using the MBI Formations nomenclature). There's something like 15 Squads here.  I ordered some more clix from eBay.