Showing posts with label PacifiCon. Show all posts
Showing posts with label PacifiCon. Show all posts

Friday, September 13, 2013

MEST Update

Layout Changes and Rules Update


I've re-arranged some of the widgets to make the downloads available; that is now with a big red title bar at the right-side of this blog post.

Particularly of interest for some people would be the new Retropocalpyse "post-apoc" genre documents that we recently used at PacifiCon 2013.  Some explanations for the play-aides and how to use them are shown with the origin listing via the Google Sites page.  Anyhow that stuff is to the right.

Also to the right are the character cards that I used for the Fantasy Gladiator demo.  These are mapped to the Papo and Schleich 1:18 scale (90mm) figurines that I placed upon 3-inch diameter bases.

NOTE: I created a few updates to the MEST Basic Game rules in order to prepare for this post.  The furious editing ("debugging") I've been doing to the basic rules has quieted down a bit now since I had to scramble so much for the recent gaming convention. I think agrro84 and myself can probably move forward and begin consolidating and debugging the Advanced Game rules from all of the notes that I've got; some of which is laid out on the Google Groups site for MEST Tactics.  Most of this come through as we build out the aforementioned Retropocalypse genre document.

Thursday, September 5, 2013

PacifiCon 2013 Noble Pursuits pictures

I see that aggro84 already beat me to throw-ups for PacifiCon 2013, but I'll just add my shots here.  I'm actually a worse photographer than he is but these pics need to go somewhere!

Fantasy Gladiator Arena

After the MEST Tactics Groups member ssendam asked me about setting up a tutorial or introductory scenario I got the idea to build an arena.  The goal was two-fold; the first was to have something that I could lug around that looked visually impressive.  I could bring these bits to a gaming convention for example.  The second goal was to have some figures and terrain that I could use to conduct training sessions. 

So, @sssendam, I will eventually answer your request with a video or HTML5 animation!  Work-in-progress gentlemen; this stuff takes time. =)

For those who want to know more about these figures, see my earlier posts.  These are Schleich and Papo figures.

Spartan vs. Cyclops

Gladiator vs. Northerner.

Roman vs. Egyptian
 As a side-note on the gladiator display; we used it as a quick and easy visual grab for new-comers.  The idea was that we'd use the arena to explain the basic game mechanics before migrating players into the main game.  Some people that signed up for the Retropocalypse event (basically a "Wasteland" or "Fallout" scenario) had thought I was doing a switcheroo on them.

Retropocalypse Board One

We set up two 48" x 60" boards for the Retropocalypse events.  This first board focused on a rural town; much more like Cormac McCarthy's bleak "The Road".  I think that thematically it wasn't what people expected because the imagery from Fallout and Wasteland is much more like a desert town than something rural.  Next time we'll just ditch the mid-west rural towns and go all Southwestern.



Retropocalypse Board Two

This is the board that we ran our games on.  We ran a session in both of the 4-hour blocks.  Each player chose an assembly of 4-6 characters.  Here's a sample of what they look like at this link.  I prepared a lot of hand-out materials for the game.  Each attendee to our games received a saddle-stapled copy of the plain basic rules (via here), a mission brief introducing new weapons and traits for the Retropocalypse genre, a faction card, and several character cards.  I'll create another blog post and introduce these assets more properly later.

I think this is from the first game session.

The long strip of road in the middle makes
for a crazy barrier that few would cross seeing
that it would be sort of suicidal.

Long view of that same road.

Those familiar with our rules would know that we
emulate the UK gamers and use measuring sticks.
Very useful to get range and direction at one time.

Yep. That's about 8".

Those tokens with the stars are Objective Markers.
aggro84 will try to get prettier stuff painted up for these
in the near future.  When an OM is touched it is removed
and the player gets to draw a Resource Card that
can confer intragame benefits.

Whee! I got one!  Not a good position to be
in even though behind Hard Cover.

A.J. Smithson of the Vault Dwellers is an Elite
with a Heavy Machine Gun.  Nasty even without
using the Fire-lane benefits.

Miscellaneous

This is Mike O'Brien's Dust Warfare/Tactics battlefield.  It had 8 players and 4 GMs. The table was 24 feet long.  He is not affialiated with Noble Pursuits but the guy is legit.  He informs me that the flying saucer at the center are two ski-pads glued together.  I saw it close up; the smoke plumes are lit by flickering electric votive candles.  A very nice effect.

From Mike O'briens vantage looking down-range.

Looking across.

Banner Stand

We placed this custom-made banner and stand next to our tables.  Unfortunately for us our tables were next to the vendor booths and more than once I had people asking me if we were selling anything.  Also, I didn't figure that the lighter airy design would fade into the walls at a distance.  I think for the next `Con I'll chose stronger colors and more contrast.


Sunday, September 1, 2013

My Crumby Pics from Pacificon-08-31-2013- Santa Clara, California

Noble Pursuits Tables

I was busy running games at yesterday's PacifiCon in Santa Clara California so I forgot to take a lot of pics.
The ones I did take were pretty rushed with very few close ups.

The Fantasy Gladiator Demo. As previously shown on the blog, these figs are European pre-painted toys that Kitrok based up. They are about 3' tall on average and really captured peoples attention.

A close up with the models and their cards.

I should have taken a few more pics.
Retropocalypse Board 1

Board 1

Board 2

Board 2

A Red Army Group and their cards.

In game shot with a KO'd cultist armed with a flame thrower. Kitrok was up late the night before making a ton of burn markers that never got used.

In Game shot.

Another in game shot of a four player game.

This side of the board saw a lot of gritty up close action with a wave of angry mutant-billys charging a Survivor group.

A wounded Hillbilly croc mutant.

In game.

Towards the end.

A mutant-billy gets in close with a Survivor.

Darkest Africa

A fun looking Darkest Africa game ran by a nice
chap (Ronald Vaughan) at the table next to ours.


Good use of aquarium terrain

I wish I had time to walk around and take more pics of other games being played.

This was my second convention and the first time helping run a game at a convention. There were some obvious hiccups as Kitrok and I were first timers, but I am calling it a successful day. For the most part, we seemed to have generated a lot of interest in the rules.

Kitrok and I learned a lot, and I think things will run much smoother and be a lot more fun for the players next time.

Monday, August 26, 2013

Gladiator Cards


Ready for PacifiCon

I finished the stat cards for the arena duel characters Friday night. These are associated with the Schleich and Papo 1:18 scale warrior figures.

Just in case any of you are interested in checking them out I've uploaded the latest version for review.  I'm not sure how the PacifiCon event will go for us but I'll be demonstrating game play using them.

Link to Demo cards:
demo.pdf

Link to PacifiCon event:
First session at 9:00 AM Saturday.
Second session at 1:00 PM Saturday.


Tuesday, August 20, 2013

Demo Set IV :: Completed Pillars

I got the pillars completed.  They are good enough for iteration one of the demo.  Perhaps by the next convention I'll have them built up a bit more.  Here's what they look like:

This is after dry-brushing a medium coat of yellow sand.
I made sure that some of the base color (grey/black) shown
through.  The left column has the cork-paper.

Here I dry-brushed lightly mud near the base and
worked up the column.  All for getting more texture.

Next I dry-brush white to bring out the edges of the bases.
As always, I let the paint color travel up the columns.

The top 1/6 or so I dry-brushed with with all around.


I'm really bad a photography.  This has the flash on.
Once Damon gets me a desert matt you'll see
these in proper context.

Monday, August 12, 2013

Demo Set III :: The Pillars



New Task


Now that I've got the Schleich figures based, I began work on the terrain for the arena.  I want to do something simple but re-usable and so I decided to create some pillars.  Here's my progress thus far:

Mailing tubes.  24 by 2 inch.  I plan on cutting
them in half to create a total of 12 pillars.

3-inch wood disks.  12 copies.  This is the base.

2.5-inch wood disks. Above the base.

Corkwood adhesive paper.  I have 6 but
I should have purchased 12.  grr. Math; how
does it work? Miracles!

The base of the 12 pillars.

The tops of the 12 pillars.  Um sloppy so
be sure to keep the plastic end-caps.

2.125-inch disks. These are glued to the
pillars (tubes) and then to the base.

All of the disks stacked. I make 12 sets.


First attempt to wrap the corkwood paper.



To hide the gap I glue a strip. Here is
a pillar set upon the set of disks.

Here's the top.  Apparently a 24 by 2 inch tube
is actually 25 inches long and 2.125 diameter!

Here's what one pillar looks like
next to the 1:18 scale (90MM) Roman.

And here's the cluster of pillars. Maybe I'll
paint them white after I paint them black with primer?

I'm trying out the zenithal technique here;
black primer at the bottom, gray at the top.

These shots are at night. Anyhow, this is a lower shot.

Next Steps

Well, I've got to paint them next.  When I return from my LoA I get more done.