Wee Aggro decided he wanted to play something different than Post Apoc and opted for a Fantasy game.
|Wee Aggro's Forces|
|The Objectives that Wee Aggro and I completely ignored.|
|Top down view of the board. My forces are at the bottom of the pic. Wee Aggro's are at the top. I'm really enjoying the 36 X 36 board for skirmish games. With a smaller board, the action starts up right away.|
|Yes, even more starting positions.|
|I moved a model forward and Wee Aggro managed to wound him with one of his marksmen.|
|Wee Aggro moving in for the kill.|
|I managed to get some revenge and shot the dirty rat that killed my wizard. I wounded him and he failed his morale test. He subsequently ran off the board by the end of turn 2.|
|In turn 2, Wee Aggro charged his noxious priest forward and brained one of my marksmen .|
|Crappy photo but this was pretty cool. I charged one of my Warriors and killed Aggro's Priest. I used my bonus action to get away from him: however, the toxic fumes managed to kill the fighter anyways.|
|I managed to get a flanking fighter into close combat with Wee Aggro's rat armed with a nasty area effect weapon. Suddenly I started rolling well and killed it ending turn 2.|
|My fighter, now consumed with blood lust managed to charge one of Wee Aggro's Marksmen killing it as well.|
|This fighter held out in the center of the board for a while, but was eventually cut down by Wee Aggro's encroaching forces.|
|This marksman managed to kill a rat man that had wounded him with a throwing disk.|
At the end of turn 3, no one had collected any objectives. I had two marksmen and a fighter left however, they were all wounded. Wee Aggro had his leader and one of his fighters left. I was ahead on kills; however, I managed to fail my bottle test at the start of turn 4 which resulted in a tied game! Had one of us bothered to collect even one objective we would have one!
Wee Aggro and I still had a really good time. We'll probably use these same models again next time we game.