Monday, July 16, 2012

Preparing for MEST Basic Game rules version 1.5

I'll be adding some of the Advanced game rules into the next version of MEST Basic Game rules.  Here's what I'm thinking will go in:

DEFINITE
1. Suppression effects.
2. Fire/Smoke/Gas/Wind

POSSIBLE
3. Magic
4. Knock-back, Knock-down, Prone

MAYBE
5. Hold/Entangle
6. Disarm

Another consideration - and this is a big change pending play-testing - is that we'll be consolidating the three-dice system (Modifier, Base, Wild) into a two-dice system (Base, Wild). The change should be negligible as far as game-play but of course it requires that I rework many of the traits, weapons, text, and example pictures in the Basic Game rules document.

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